EQ2_MainHUD_PerformancePanel v1.1

This User Interface Modification provides EverQuest II players the ability to:

Create and Save multiple Performance Profiles.
Quickly switch between 3 of these custom performance profiles during gameplay. 





Important: In order to run the "eq2ui_custompreset" you will need both:
Microsoft .NET Framework Version 1.1 
http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&displaylang=en

Microsoft .NET Framework Version 1.1 Service Pack 1
http://www.microsoft.com/downloads/details.aspx?FamilyID=a8f5654f-088e-40b2-bbdb-a83353618b38&displaylang=en






Well, if you are not sure if you have it, try to use the program, if you dont get any errors, you are ok =)

You will find "eq2ui_custompreset.exe" in a sub-folder named "#Custom Video Presets"
The first time you run this program, it will ask you two locations:





1) "eq2.recent.ini" - Select the location where your Everquest II is installed (this will be the "main" folder of the game, NOT the UI folder.
2) Output - Select the location where the UI is. This will probably be:  [your everquest 2 folder]\UI\Goldi


============================================================================================================

How to Create your Custom Performance Profiles
----------------------------------------------


Step 1.	In the game click the EQ2 (StartButton), Select [Options], Select [Display]. 

Step 2.	Go down the list and set each option of the display configurations to your custom preferences. 

   	HINT: 	You may find it useful to load one of the pre-defined profiles, 
		and then tweak specific settings up or down for your preferences. 
	     
	Eample: Load the Pre-Defined Balanced Profile, 
		Under Display:Shadows: Un-Check [Shadows]
		Under Display:Water: Environmental Cub Map Updates: 
		Choose[Fastest (One Time)].

Step 3.	Click the [ACCEPT] Button. This is an important step!
	Clicking the [ACCEPT] Button updates the eq2.recent.ini file.

Step 4.	Press [ALT+ENTER] to go into Windowed Mode; Minimize the EQII Game Window. 

Step 5.	Navigate to your custom UI EverQuest II directory.  
	
	Example: If EverQuest II is installed on the C:\ drive; 
		 Double-Click [My Computer], [C:], [Program Files], [Sony],[EverQuest II], [UI], [Goldi]
	
Step 6.	Double-Click on the program "eq2ui_custompreset.exe" to run the program.


Step 7.	Select the button you want this profile to be saved to. 
	Button #1 is the First Button. 
	Button #2 is the Second Button
	Button #3 is the Third Button. 

Step 8.	Select 'Kosmos Style' and Click 'GO'. 
    	This will Copy your Display Settings from the 'eq2_recent.ini' file
	and create a new .XML file called 'eq2ui_custompreset*.xml'. 
    	The * will be the number associated with the button you have chosen. 

Step 9. Click [Exit] to close the Custom Preset Parser Window. 

Step 10.If you wish to create two additional profiles, return to the game window and continue from Step #1. 

Step 11.Once you have completed the creation of each of your profiles associated with the buttons. 
	You will need to exit and restart the game. 

	The next time you run the game, the new .XML files associated with the buttons will be loaded. 
	You will now have your 3 custom profiles available to swtich between at any time you prefer. 



The END
	

Enjoy!





EDIT: This Readme file was modified by Goldi.
Original Work by Kosmos.



-----------------------------------------------------------------------------------------
Kosmos
Lucan D'lere Ranger

Special thanks to Ger for providing the Custom Preset Parser. 
Additional thanks to Laffs for testing, encouragement/feedback and fixing those darn frames. 
Thanks to all of the others that have had a hand in the developement of this mod. 
Without the Eq2Interface Forums and Insomniac's post for 'THE /LIST', this little project would have never been possible. 


Release Version eq2ui_mainhud_performancepanel.xml v1.1


Update: 3/5/2005

Added Kosmos NigtVision 
Files changed:
eq2ui_mainhud_performancepanel.xml
eq2ui_nightvision.xml
eq2ui_custompresets.exe

Ger's changes to the Custom Presets Parser. 
 
	Rewritten in C# to combine the front and back end EXEs into a single EXE
	Improved processing speed
	Changed output window display to real-time it had been on an 0.25 second delay 
	to allow the back end to write the log before the front end tried to read it)
	No more extraneous preset_parser.log file
	Added a filter to add a single decimal place onto integers
	Fixed spelling and default value of r_reflectionsinhouse
	Changed default eq2_recent.ini location to "C:\Program Files\Sony\EverQuest II\eq2_recent.ini
	Combined drive, directory, and file selection boxes into a single open file dialogue (... button)
	Changed profile selector from a drop-down to a radio button set
	Added output style radio button set to select between Kosmos and Laffs style XMLs
	r_splashes set to 3.0 when 1.0 is read from eq2_recent.ini 
	o_max_farplanes now rounded up to 120.0 if value detected is less than 120.

Update: 3/9/2005
v1.2 Package:
Added information for .NET Framework requirments for the eq2ui_custompresets.exe parser. 
Added an additional .ZIP version that includes a version of the panel that automatically shows up. 
File changes for the Auto-Show Version1.0. 
eq2ui_mainhud_performancepanel.xml
eq2ui_mainhud_startbutton.xml
eq2ui_nightvision.xml
AutoShowVersion.jpg.

Update: 3/16/2005
v1.3 Pacakge:
Replaced file eq2ui_custompresets.exe with new version provided by Ger.
The new version fixes a bug with the file output location of the created eq2ui_custompreset*.xml files. 
Removed .jpb picture files to reduce package size.
Edited readme.txt (readme.pdf, not changed at this time.)









